Interactive Book
Dynamic page flips, interactive UMG pages, page stacking and a production-ready Blueprint setup.
VIEW ON FAB ↗Game-ready characters, props and interactive systems for real-time production.
I build game-ready art that looks considered and works in production — from characters and props to Unreal Engine systems.
Dynamic page flips, interactive UMG pages, page stacking and a production-ready Blueprint setup.
VIEW ON FAB ↗
A production-ready sci-fi character collection with multiple looks, 4K textures and UE5 mannequin integration.
VIEW ON FAB ↗I’m Stepan Koppel, a 3D artist working across character art, hard-surface assets, texturing and real-time production. I care equally about visual presentation and whether the asset is practical to use.